minimal architecture

Design Theory

Minimal design is harder than it looks

Removing things requires better decisions, not fewer

Minimal work is often mistaken for easy work, because the finished thing has so little in it. In practice the opposite is true: fewer elements means each one is load-bearing, and there is nowhere for a weak decision to hide.

Dieter Rams is usually quoted here — "less, but better" — and the second half is the part that gets dropped. He was not arguing for an aesthetic of emptiness. He was arguing for removing whatever does not serve the person using the thing, which is a functional test rather than a visual one. Anything that survives it has to be genuinely good.

In a busy layout a weak typeface can hide behind a photograph. Strip the layout back and that typeface is the design. The same is true of spacing: with three elements on a page, the space between them is no longer breathing room, it is the composition.

This is why minimal work depends so heavily on hierarchy. When there is little to look at, the order in which things are seen has to be exactly right, and that order comes from scale and position rather than from decoration you have just removed.

The failure mode is emptiness mistaken for restraint — a page with nothing on it and nothing decided. The test I use is whether every remaining element would be missed if it were removed. If something could go without loss, it is still decoration, however sparse the page already looks.

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Occasional writing on identity, typography and sports design. No more than that, and easy to stop.

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The work itself, as it happens.